Spritelet
Spritelet app icon: a low-poly dragon among rig gizmos

Game-ready 3D assets,
made on iPad

Spritelet takes a character or a prop from idea to engine on one iPad: build it with a constructor or sculpt it, then retopologise, unwrap, bake, paint, rig, animate and export it for Unity, Unreal or Godot.

Free to download, with optional content packs. For iPads with an Apple M-series chip (M1 or newer), iPadOS 26 or later.

Character creator

A game character without sculpting

Pick a style — realistic, game, toon, chibi or low-poly — then race, body, face, hair and clothes. The result is rigged, the clothes move with it, and it is an ordinary document you can keep refining in Sculpt, Paint and Rig.

The character creator: a stylised hero with sliders for the body and the face

Constructors

Buildings, vehicles, furniture, weapons, plants and animals in minutes

Step-by-step wizards with presets build a whole asset from parts: plan and floors, roof and windows, wheels and body, blade and hilt. Take it apart afterwards, or bring it into the other stages like anything you made by hand.

The building constructor with a house and its steps: style, plan, roof, openings

Rig and animate

Bones, weights and clips on the same iPad

Auto-rig a humanoid or an animal, paint weights with Apple Pencil, add key frames and curves, and play the library's walks and idles on your character — with secondary motion for hair and clothes.

The Animate stage with a character playing a walk clip on the timeline

Export

Opens in the engine the first time

glTF 2.0, FBX and USDZ with presets for Unity, Unreal and Godot: axes, scale, normal-map convention, LODs and compressed textures. Budgets for triangles, texture memory and bones stay visible, and the validator tells you what will not fit before you export.

The Export stage with engine presets and the validation report

Made for the way you work

Your files, your iPad

Projects live in Files — on the iPad or in iCloud Drive. No account, no analytics, no ads.

Apple Pencil everywhere

Pressure and tilt for sculpting, retopology strokes, seams, weights and texture paint.

Packs when you want more

Extra races, clothing, styles and kits are optional purchases; everything else is free.

English, Ukrainian and Russian

The whole app, the library and the tutorial in all three languages.