Spritelet Agent for Mac
Lets AI agents on your Mac — Claude Desktop, Claude Code, Cursor and other MCP clients — work on the document open in Spritelet on your iPad, over the USB-C cable. It can also run without the iPad, on the Mac alone.
Version 0.1.0, released · disk image, about 30 MB · signed with Developer ID and notarized by Apple.
Requirements
- A Mac with Apple silicon (M1 or newer). Intel Macs are not supported.
- macOS 15 Sequoia or later.
- To work with the iPad: Spritelet on an iPad with an M-series chip and a USB-C cable between the iPad and the Mac.
- Nothing else to install: Python, the bridge and the command-line tools are inside the app.
Setup
- Open the downloaded SpriteletAgent.dmg and drag Spritelet Agent to Applications.
- Open Spritelet Agent from Applications.
- In the Clients tab, click Add next to Claude Desktop, Claude Code or Cursor. Before it changes the client’s configuration, the app shows you the change and saves a backup copy.
- On the iPad, in Spritelet: open About Spritelet › Settings › Agent Access, turn on Allow Agents over USB and tap Pair a New Mac.
- Connect the iPad to the Mac with the cable and type the code in the Pairing tab. When macOS asks whether Spritelet Agent may find devices on your local network, allow it: that is how it reaches the iPad over the cable.
- Restart the client and ask the agent to work in Spritelet. The Status tab shows the session.
Without the iPad: turn on Work without iPad in the Clients tab and pick the folder the agent may write to.
Updates
Spritelet Agent checks for a new version once a day and installs it only after you confirm. In Spritelet Agent › Settings (⌘,) you can turn the automatic check off, get beta versions and click Check Now; the app menu also has Check for Updates…. An update check is an ordinary request for the update list; it sends no information about your Mac.
Questions: Support.